Gradius rebirth slowdown5/20/2023 These problems seem to affect all builds of Dolphin, and there is not a solution at this time. 60 fps, 234 vps in Wind Waker, for instance. Play them! Keep a note at the fps/vps counter, as you'll notice a ton of desyncs between what they should be vs what they are.Vsync seems to work best as a way to draw out problems. Run the games either with some kind of framelimiter.The stress test must attempt to use all cores of your CPU for this to work. Either have a weak computer, or run some kind of CPU stress test while running dolphin.[Don't assume we have ever played the game and know any level names. It seems as though the CPU DSP communication causes a lot more hangs/problems that do not happen in other games. I could list most games, Super Mario Galaxy 1/2 and the rest of the Zelda HLE games seem very sensitive to this issue. Having the timing issues during the changing of days can cause the game to hang entirely. Pikmin suffers from the same audio issues as Wind Waker. Sonic Heroes music can sometimes loop improperly Lego Star Wars can crash after the opening and during transitions. The Legend of Zelda: Twilight Princess suffers from audio crashes which can cause the game to hang. The music will also go faster/slower than the gameplay, resulting in crackles or distortion. It tends to reset even if you can run the game well above full speed anyway, but I just wanted to note that this game was affected by the CPU stress. Blocking the CPU with tons of stress seems to make it reset a lot more than otherwise. This seems to be unrelated in my testing and I just wanted to note it. GPU stalling caused by vsync will crash the game completely. Audio can also crash sporadically, usually when a lot of sounds play at the same time.į-Zero GX suffers from two issues. The Legend of Zelda: The Wind Waker can have music desync from cutscenes, various sound effects play strangely (and sometimes not at all) and various game freezes if this happens at a transition. In this case, I'm rendering a video (which would take all 4 cores to 100% if I wasn't running dolphin) to cause stress that makes these games, and many others react strangely. These games all perform perfectly on my computer when I'm not doing something stupid. These issues occur on both HLE and LLE audio even when dealing with audio issues. This results in various behaviors that have been recorded by many forum users. Within all games, maxing out your processor can result in a fps/vps desync that causes video/audio/CPU to not go at the same speed. What's the problem? Describe what went wrong in few words. The Legend of Zelda: Twilight Princess - GZ2E01, RZDE01 The Legend of Zelda: The Wind Waker - GZLE01 This likely affects almost every game, but I'll list games that I've noticed problems on.
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